In this lesson we set up arrow components to mark start and destination points for a moving mesh.
It is easy to set the start point precisely, because the mesh moves with the MovableActor Point1.
I would like to see a wireframe/ghost mesh at Point2 (in editor only). This would let me align the destination accurately (e.g. a platform that moves across a deep chasm, that ends precisely aligned with a ‘docking station’ on the far side).
How might I go about doing this?
Is there an equivalent to ArrowComponent that accepts a mesh but only draws in Editor? Or maybe there’s a box in the Mesh settings somewhere that hides them in builds?