How to Render and Save Images in Blender 3D (Rendering the Mech)

I’m happy with the result, but more details, textures etc. would be a number, but for now continue with the courses. Thanks to the gamedev.tv team!

In which course do I learn how to animate characters or objects?

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Nicely done.
I would expect to see the firing flames on/off in the animation.
It is an easy pick, You hide and show them in the animation at a certain point.
Makes the turn table more dynamic.

Have fun!

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Thank you!^^ I’ll try this out.

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Can’t say.
The latest GameDev courses are a bit driven around specific 3D features (Characters, sculpting, …) Animation hasn’t been a big part of it. Besides, walk mode and loading Mixamo.
But that said, I haven’t followed the course on GameDev for a long time. So maybe someone else gives some insight on this.

I personally am interested in animations, but then more in-depth. Like using pose libraries, and the NLA editor. The NLA editor is never discussed widely but it is the main tool to compose animations.

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Very good turntable. And Mech.

‘Currently’ there is not a course specifically on animation… yet.:slightly_smiling_face:

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