Hi,
I am having an issue with the movement system where the ray that is cast from the camera is getting blocked by object and causes the character to stand in one place.
I have this gate here and when my mouse is over it and I click it, the character won’t move.
How do I make sure the ray is shot through objects all the way to the ground?
PS. I wish there was a way to paint NavMesh areas like we paint terrain =/