So, I decided to try to make the IsIsogram() function implementation a bit simpler, by creating an FString of characters already checked, ir order to (probably) decrease complexity.
This does not work and I do understand why: both the method Find() and the operator += only accept FString as arguments and the TChars that make up a FString won’t work as parameters (although they should, would be more intuitive).
I was hoping a more experienced user of the Unreal could shed a light on how to make an implementation like this work.
What I’ve tried so far:
- Tried to create an FString and assign to it Word[i], no succeess