Lecture 287. I posted over on Udemy about this too.
I have Unity running on two PCs on LAN. Linked via file on DropBox, all working well.
Trying to connect the client pc to the server.
- I find the IP like this:
Win7 Start > Control Panel > type ‘adapter’ in to Search box > Under Network and Sharing Center > View network connections > View Status of this connection > Details
I’m using’ IPv4 Address’.
(Is that the right way to find the IP ?)
-
Run game on Host/Server pc, Start Host.
-
Then run it on Client PC, enter IP address, click LAN Client©
Error:
UNet Client Disconnect Error: BadMessage
UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate()
Any clues so that I can progress ?
Thanks