How to include GteRootsPolynomial in UE 4.26?

Hello,

I would like to use some functions from the UE 4.26 file located at: \Engine\Plugins\Experimental\GeometryProcessing\Source\GeometryAlgorithms\Private\ThirdParty\GTEngine\Mathematics\GteRootsPolynomial.h. However, I’m not sure how to get it included in my C++ project.

I have added “GeometryAlgorithms” to my list of PublicDependencyModuleNames within MyProject.Build.cs. I have then tried a variety of #include options, but none of them seem to work.

You only have access to the Public includes. GeometricTools appears to be under the Boost license so you can just get it yourself.

GitHub - davideberly/GeometricTools: A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

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