Hi there. I would like to inquire about directional melee combat, similar to both Chivalry 2 and Kingdom Come: Deliverance. I have provided example YouTube Shorts for you to see.
Essentially, it is a first person sword fighting simulator. You control how fast or slow your attacks are with the speed of your mouse drag, which side to attack from, block, feint, parry, counter, etc.
If you could please explain to me which systems I will need to investigate within Godot and how to approach building something like this from a high level perspective, that would be great.
Thank you!
Chivalry 2 Combat
Kingdom Come: Deliverance Combat