How to add grid on 2D level

In the tutorial, I see a grid on your 2D workarea. Hoq so you turn that on?

Hi TechCowboy,

As far as i am aware this should be the default behaviour for Godot when you have the tilemap selected.
I dont think there are any actual toggles for turning it off and on as far as i remember.
Did it still not appear after resizing the tile size?
The only thing i can think of is a bug as i have used this in a 2D and 3D setting and both times its appeared with a default install.

Let me know on this and we can look into it further in case there is something i am missing.

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