How to access Scene Component of UStaticMeshComponent object

+I create:
UStacticMeshComponent * ItemMesh = CreateDefaultSubObject( “name”);
+How to directly access Scene Component variable of ItemMesh? (or does it even exist)
ItemMesh-> …?..
Please help.

It wouldn’t exist as far as I know. Going by the documentation, it appears to inherit from the USceneComponent as there are overridden properties.

Have a look here as it has all the available properties and Methods
UStaticMeshComponent | Epic Developer Community (

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thanks for your help :kissing_closed_eyes:

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