Two problems held me back here. Here they are with my solutions to them.
problem 1: The UI text would disappear in game view.
FIx: Setting the render mode of my canvas to “world space” fixed that. I’m not sure if I somehow messed this up or missed it in the lecture, but that worked for me.
Problem 2: Buttons would not work in game.
Fix: I was missing an event system. Once I added that it worked fine. Note: I am not using TextMeshPro.
I’m sharing in the hopes that this is useful to others.
Course is Great so far Rick!