Convert Old Pickup prefabs to Inventory Pickup prefabs
With old pickups:
- Remove Weapon Script
- Add Pickup Script from Inventories
- Add Clickable Script from Inventories
Done with Old Pickups!
Next create a Pickup spawner prefab for each prefab to be spawned
Next update Old Scriptable objects:
Display Name
Description
Icon
Pickup – Able to use generic Bag or USE YOUR old pickups with mesh of object
Stackable
Allowed Equip Location (which slot can handle this in equipment panel)
Animator Override – may work with equipped prefab
Equipped Prefab – same as Original Part 1 RPG (this is the one that you fit to player)
Weapon Range
Weapon Damage
Percentage Bonus – can not remember what this is for
Is Right Handed – depends on your weapon
Projectile – for this weapon
Have yet to work out where sounds will go for them…
Test
…
Does this look right?
Seem correct?
Thanks