Hi everyone!
I took a helicopter for an obstacle and want it to ‘patrol’ the territory. For that, at the extreme points of its path I want it to:
- Stop.
- Rotate by 180 degrees (not instantly - i want the rotation speed be a serialize field).
- Start moving in the opposite direction.
My best result was that I made this copter flounce like mad (compared current position to the certain values and if it exceeded them the object just instantly turns 180).
Can you help me with this please?