How do I get UI elements to be position correctly for the resolution?

So I’m making my own game and I have the UI elements positioned in a way that when the game is enlarged to 1920x1080, they are all in the middle instead of the edges.

I have the Scene and Game views side by side so since the size of the game depends on the size of the Game view, it’s all wrong when it’s made large.

How can I get the Canvas to match the size of the final game without having to have a large Game view window in the first place?

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