How do I get rid of the enemy pawns' camera in the editor?


Okay, so I’ve got something going on that’s annoying me endlessly…

I didn’t drag in extra pawns until we started to dabble with the AI controller. By then, my blueprint had already been formed with the appropriate components of camera and whatnot… So, once I’ve dragged them in, in the editor window (when not playing, I get to watch the unsightly cameras hover over my beautiful pawns! It doesn’t seem to affect gameplay at this point, but is there any way, short of deleting them from my blueprint or creating an AI specific pawn blueprint, that I can get rid of these eye-sores?

I assume there is a way, because I don’t see them in the lecture videos…


Have you tried this?


I didn’t try that trey but I may just have to