I have the settings the exact same as they are in the lecture (Motion Type is Kinematic, Smoothing is None, etc), yet for some reason, I get this error in Play Mode:
“System.IndexOutOfRangeException: Index {0} is out of range of ‘{1}’ Length.
Thrown from job: Unity.Physics.Broadphase.DynamicVsDynamicBuildBranchNodePairsJob
This Exception was thrown from a job compiled with Burst, which has limited exception support. Turn off burst (Jobs → Burst → Enable Compilation) to inspect full exceptions & stacktraces”
I’d appreciate help with this