How do i create holes in a circle?

I can make holes in a square mesh, using array and boolean but I’m having trouble creating holes on a circular face.

The mesh i want to create is like the one the speaker has. Uniform and limited to a radius. I’m sure there is a procedural way to do this, but I’m not very familiar with nodes. Any suggestions?

Something like this where I can limit the number of perforations within a radius, and again the uniformity.

1 Like
  • Why not a metal texture with black dots.
  • Use a black and white image and a face subdivided a lot and use displacement
  • just make a face with a lot booleans
  • Use geometric nodes.
  • Use a black and white image as a bump map

To make images, use a tools like Illustrator (inkscape) as a vector tool.
Export this to an .SVG image and import it in blender. Convert to mesh and extrude …

The main question is, what do you want to achieve?
Close ups, need mesh. distance, use a displacement and or bump map.

Alpha texture?

1 Like

Search for fractals (math)

Although from a distance it wouldn’t make much a difference if i used a plane with subdivisons and applied a wireframe mode, I just am trying to understand Blender. And the svg one is a good one, will try that. Thanks!

1 Like

try to keep it simple. The best way to learn difficult stuff.

1 Like

Privacy & Terms