I have a a HUD widget that displays a grid of many square item slots(which have their widget class) . I have object references to everyone of the item slots. I want to put something in the same place of one, I know how to set the position but not get the position. I need to get the item slots object 2D(which has its own widget blueprint and has been placed in the grid of another widget called HUD) position in the viewport.
I am using BP and when I said “but not get the position” I meant I don’t know how to get the position. All I want to do is get the location/position of anyone of those squares. So all I need is the widgets viewport location which is a 2D Vector(XY coordinates).