I just learned about dissolve vertices, and when I practice it with the default cube, I noticed that some of the vertice behave differently when you dissolve it.
They can behave like this (face formed inside the cube)
Delete throws away the vertice, breaking the mesh. The 3 related edges are then also removed. Which in turn deletes the 3 related faces.
While dissolving a vertice, edge or face. Blender tries to keep the other related parts intact. It erases the vertice, but the 3 related faces are now ‘merged’, because of the missing vertice ( and 3 edges). Resulting in a face with 6 vertices.