float steerRotation = Input.GetAxis (“Horizontal”)
transform.Rotate( 0, 0, -steerRotation );
How can steerRotation be a float if we’re inputting a literal string.
Horizontal Input Manager has a lot of different values, which ones are they using?
float steerRotation = Input.GetAxis (“Horizontal”)
transform.Rotate( 0, 0, -steerRotation );
How can steerRotation be a float if we’re inputting a literal string.
Horizontal Input Manager has a lot of different values, which ones are they using?
Because the return type of Input.GetAxis() is a float. The return type isn’t set by its input type.
The one you tell it to use, in this case, “Horizontal”
Does that all make sense?