How can I solve Packaging failed, UE 5.2 on Mac

How can I please solve this problem. I have macOS Ventura 13.4 and UE 5.2 versions.

When I want to package my project i alwyas shows this error.
UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 1
PackagingResults: Error: AutomationTool was unable to run successfully. Exited with code: 1
PackagingResults: Error: Unknown Error

I tried to put away some plugins, reinstall unreal engine, update unreal engine version and nothing works.

Please help ASAP. My deadline is in a few hours.

Does it work with 5.0 or 5.1?

no it did not work for other versions
however i’ve already solved the problem, the problem was the name of my files, because i used diacritics and spaces

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