Hovering Tank Implementation

Hey all,

I was inspired by one of the students work on his version on battle tank. So I decided to create a different implementation of it myself. Starting with making the tank hover. So far I’ve made it work out, but I’m stuck on one last issue. The Blueprint object reference I’ve created is not compatible with the return type Tank Track object Reference (Initialize function). How would I go about fixing this without creating a cpp class and recreating everything I did in blueprint to cpp ?

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