Holding down right arrow but only moving once


when I play my game and hold a key pressed my object wil only move once as if I only pressed it once.
Someone knows a fix for this?

Thank you

PS: srry I didn’ t know why my top part of the code isn’ t in the box…

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class shipMovement : MonoBehaviour {
public float speed = 10.0f;

void Update (){
	if (Input.GetKeyDown (KeyCode.RightArrow)){
		transform.position += new Vector3(speed*Time.deltaTime, 0,0);
		print("R arrow down");
	}else if(Input.GetKeyDown (KeyCode.LeftArrow)){
		transform.position += new Vector3(-speed*Time.deltaTime, 0, 0);
		print("L arrow down");


He Elias,

You want to use Input.GetKey() instead of Input.GetKeyDown().
GetKeyDown only returns true if the key was pressed down during that frame.


Thank you!!!!!!

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