High Torque Values may not be needed for everyone

I’m guessing that either the behavior of the Torque value is either system specific or that this behaves slightly differently in newer versions (I’m in 4.27.2). A value of just 10.0 was fine for me. When I put high values in like were suggested originally, my ball looked like a weird blur which I assumed was the ball spinning super fast.

Edit: Wow, I REALLY posted this just a minute too soon. I immediately get to the part in the video where it mentions checking “Accel Change”. Mine was already checked, but I don’t remember checking that. Either I forgot that I did it, forgot to uncheck it if we were told to before, or the default value may have changed in an update?

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