High Poly Notched Bishop

Decided to do the high poly bishop instead. Had fun with the notch. Created a toroid of the appropriate size (close enough), deleted the bottom from it, then intersected that with the hat, did some scaling on various axis’, applied the boolean… The difference I had from the video, was that it didnt create any faces in the hat for me, I had to go in and create my own :frowning:

Anyway, here’s my high def bishop.

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