High poly Headphones Model

Hi
Today I wanted to practice my modelling skills, here’s what I got done:

I think I managed to create a fairly decent topology for such object, it’s still messed up at few places because of automerge:

Here’s my reference:

What are your thoughts on it?
Always looking forward to suggestions!

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Well despite the rough topology you pointed out, its a great model, nice and slick.

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Thanks!
Yeah, sometimes topology goes out of hand and becomes real nightmare to fix, especially if you accidentally merged vertices and only notice it when it’s too late :\

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