Hierachy collapsing after scene reload

Is there a way to prevent the hierachy from collapsing when a scene reloads? I can’t see values because the player dies too quickly.

Put in a delay before your reload the scene?
Would give you time to pause?

Thanks for the reply. I’m able to see the values once if I do that, but then I have to open all the tabs in the hierarchy again every time the player dies. I would like to repeat the process of the player dying and the scene reloading over and over again and watch the values in the hierarchy while this happens.

I know what you mean with it be annoying to reoopen everything.

As its a general question (rather than a skill builder one) you may want to ask the question elsewhere that gets more footfall?

I will do that. Thanks for the help Eddie!

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