I’ve been around the Unreal course for a while (and the gimp course that Ben does - very highly recommended btw), but due to my circumstances found that Unreal was far too steep a learning curve for the time I could commit (a combination of starting with C++, graphics, Unreal and 3d was just too much, plus Python which I need for work and just becoming a single parent at 52 whilst working 10 hours a day for the aforementioned work).
So, I’ve decided to start slower, do this course, then gimp, blender and then tackle the big one.
We’ll see how it goes…
Sid
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As someone who was nervous about the learning curve myself, that is helpful info! Cheers!
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