Hey, I'm SadMonsterParty, here's my asymmetrical VR demo so far

I’ve been teaching myself Unreal and VR dev since the end of November, I used to be good at c++ in the late 90’s, I’m trying out udemy; my current project is an asymetrical VR party game / experiment in 3d pattern recognition.
I have the level generation & animation happening, I’m currently having trouble getting controller XYZ location in worldspace in c++.
Here’s an informal demo video:

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So my goals are to hone this, swap help (I’m a fretted instrument teacher, composer, and audio engineer), get myself to the point where I can crank out basic game demos/jams quickly, and maybe make a few friends.

I have a Valve Index system and a HTC Vive system, and a Windows gaming laptop.

So sorry to Necro but I’m curious what your performance was like when running the game with both players on the same machine? What were your specs?

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