Here's my Unique Number Wizard Code

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour {
int max = 1000;
int min = 1;
int guess = 500;

// Use this for initialization
void Start () {
    

    Debug.Log("Welcome To The Amazing Number Wizard. The Truest of the True.");
    Debug.Log("After A couple tries I will accurately guess your number");
    Debug.Log("NOW LETS BEGIN!!!!!!!!");
    Debug.Log("Please Pick A Number Between " + min + "  and  " + max);
    Debug.Log("NOW!! As for my first guess! IS IT! " + guess + "  :-D ???  ");
    Debug.Log("Push Up And i'll have to guess Higher!, Push Down i'll have to guess Lower!, But if im right you have to press ENTER!!!");
    Debug.Log("So........What Is IT???????????");
    max = (max + 1);
}

// Update is called once per frame
void Update (){
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        Debug.Log("I must Go HIGHER!");
        min = guess;
        guess = (max + min) / 2;
        Debug.Log("Is the number in your head...... " + guess);
    }

    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        Debug.Log("I must Go LOWER!");
        max = guess;
        guess = (max + min) / 2;
        Debug.Log("Is the number in your head...... " +guess);
    }

    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("Ha I was right! It was " + guess + "!!!!!!!!!!");
    }

    
    
}

}

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