Maybe it has wrong grammar or pronunciations.
Sorry about that.
English isn’t my first language
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour
{
int highestNumber = 1000;
int lowestNumber = 1;
int guessNumber = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Welcome to the number Wizard, lad!");
Debug.Log("Please pick a number, don't tell me what is it...?");
Debug.Log("The highest Number you can pick is: " + highestNumber);
Debug.Log("The lowest Number you can pick is: " + lowestNumber);
Debug.Log("Tell me if your number is lower or higher than 500");
Debug.Log("Push Up Arrow = Higher, Push Down Arrow = Lower, Push Enter = Correct");
highestNumber = highestNumber + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Higher than your expectation.");
lowestNumber = guessNumber;
guessNumber = (highestNumber + lowestNumber) / 2;
Debug.Log("How about this: " + guessNumber);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Lower than your expectation.");
highestNumber = guessNumber;
guessNumber = (highestNumber + lowestNumber) / 2;
Debug.Log("How about this: " + guessNumber);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Yeah, I know i am a genius.");
}
}
}