Here is the completed chess set

I was also able to calculate the unit scale so that when I move all the pieces, they can be locked to 1 square increments, and constrained them to the z-axis.

Using (F3) Randomize Transform, I was able to slightly deviate the positions within each square and their rotation within the square for a more “human” touch.


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Good looking set. The board seems a bit big and solid though. Needs edge softening by bevelling.

Good work on the randomisation.

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