Help with VR Car Assembly Mechanic

Hi everyone,

I’m looking for guidance on how to best approach the car assembly mechanic in VR. Specifically, I’m interested in:

Interaction with car parts: How can I make it intuitive for players to grab, position, and connect car parts in VR space? (e.g., snapping mechanics, highlighted connection points)

Assembly guidance: What are some good ways to provide players with visual or audio cues to guide them through the assembly process?

Hi and welcome to the community.

This site is for the support of the GameDev courses and if your question is related to one of the courses then feel free to ask. We cannot offer help with personal projects here.

The Unity VR Course may answer some of your questions as it deals with highlighted areas and “Interactables” as they are referred to by the engine although it may not be exactly what you’re looking for.

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