Help with script

Can anyone help, I’ve included coin pick ups in the project boost, here is the code I’ve put in :-

    void OnTriggerEnter(Collider other) {
    if (other.gameObject.CompareTag("Pick Up"))
        audioSource.PlayOneShot(pickUp);
    {
            other.gameObject.SetActive(false);
    }
        }

problem is it only plays the sound when i’m actually thrusting, if i’m not thrusting there is no sound.

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