[Help] PlaySpace doesn't stay at the right place

Hi there!

It’s been a bit odd since I followed through the most recent tutorial, I mean the building for web one. Cool! I started the video and as soon as I hit the 800x600 resolution on the Game view, my Playspace (background, walls and lose collider) went shambles.

Description.

My PlaySpace goes to random points of the screen in camera view. I doesn’t snap the corner of the canvas.

Desired behaviour:

To snap the Playspace to the canvas corner so the game remains playable.

Things I’ve tried:

To position the contents to the correct spot without succeeding and saved corrections of course!

To check if changing the resolution of the game screen affects the position

Nothing else, Noobie here with not extensive knowledge of Unity.

Can you guys give me a hand with this please.

Screenshot