hello everyone i need some help when i create a model i blender and increase its size it some how glitches
are you trying to export it to unreal?
Show screen dump.
1- make sure that you always apply any transformation or scale you made to prevent any glitching with other operations
simply CTRl+A in object mode and apply
after applying
it will not glitch
i t is still not helping
i will send you a screen shot
no
If I am looking at your material preferences, I see a lot. Maybe, you have conflicting shaders …
Removing them, and add them one by one.
- Do you have this object doubble?
- Does it occur also op other viewports; solid mode, dev mode, …
i have some object doubled and it occurs in other view port
If objects share the sames spot (position, dimension). The FACES are conflicting and you get a random result. Move double objects to an other place. Or remove them entirely.
For example remove object entrance.001.
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.


