This is my code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour
{
int max = 1001;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Hello Bro / Sis, Wellcome to my game");
Debug.Log("Choose a number please");
Debug.Log("The Highest number is: " + max);
Debug.Log("The Lowest number is: " + min);
Debug.Log("I guess your number is: " + guess);
Debug.Log("If your number is higher put the Up arrow");
Debug.Log("If your number is higher put the Down arrow");
Debug.Log("If I guessed the number put Enter");
}
// Update is called once per frame
void Update()
{
//Detect when the up arrow key is pressed down
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Ho, Your number is Higher");
min = guess;
guess = (min + max) / 2;
Debug.Log("What about " + guess + "?");
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Ho, Your number is Lower");
max = guess;
guess = (min + max) / 2;
Debug.Log("What about " + guess + "?");
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Thanks for Playing :D");
}
}
}