Heli Attack - Redesign

I Was not happy with how my game played before my redesign. The concept was using an UFO as a player. But it was a big fat UFO which blocked lots of screenspace and made it hard to target.

I am very lucky at the time i take this course that this game assets bundle is available https://www.humblebundle.com/software/best-of-polygon-game-dev

I used these assets to create a Helicopter rail shooter. Had some fun writing new scripts to get the rotor turning as well as learning how to use these third party assets.
I definitly see some extensions of weapons since this heli has rockets aswell. Looking forward to get back on track with the course :nerd_face:

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Good job

1 Like

This is great

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