Heavy Weght Zone Mechanics

I decided to experiment and try to create zone, which icreases mass of the ship dramatically (from 1 to 200). Thus, skilled pilot will have to aim precisely, because after he enters this zone his thrust would no longer hold him in the air and he will (probably not) land by the forces of inertia and gravity.

My first try:

Notice how mass changes in inspector.

My second try:

And fruitless again! I can not beat my own game :sweat_smile: :joy:

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The mechanic seems interesting. I wonder how you will progress with this.
Keep us updated and keep up the good work.

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Thanks for encouragement! I will try to build on the mechanics :slight_smile:

Very creative! I look forward to the final product :slight_smile:

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