Hi! I was trying to replicate what Michael was showing on Suzanne in this lecture, but I always get a uniform factor coming out of the “pointiness” output of the geometry input node. For comparison, I added a subdivision modifier with level 2 (ctl+2) like Michael did in the lecture and put the same values in the contrast node:
I’m using blender v2.82.7. Am I doing something wrong?
Thanks!