Having an Issue with WebGL build Lecture 31

I am having an issue where when I select Build Settings and then WebGL the “Build and Run” button stays greyed out.

I went to Unity hub and made sure that I have WebGL build support installed and it is.

The Unity icon is not appearing next to WebGL in the build settings list, but WebGL is selectable and my scene is visible.

Does anyone know what is going wrong here/how to troubleshoot?

Hi,

Did you click on “Switch Platform”? If you cannot see that button, share a screenshot of what you see, please.

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Ah I didn’t catch that in the video and wasn’t sure what that would do. That seems to have been the solution.

cheers :slight_smile:

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I’m glad the solution was that simple. :slight_smile:


See also:

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