Have you used filesystem APIs before?

What languages have you used and how did they do it differently?

Hi Sam!

It’s the first time I’m using FileStream. I’ve heard of it before, but never really used. It’s cool to see something in this programming level here, since it’s very hard to see this kind of stuff in Game Development videos and courses.

Sam, in 2:34 (mini challenge), you said “open a FileStrem to write it”, meaning to “read it” I think. Not critical, just to let you know :slight_smile:

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Oops, thanks, I just patched it.

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