Hello,
I have a problem on spawning Lizard as child of each Spawner. What I mean is… that it actually spawns correctly, but when the cactus hits with the zucchini and destroy a Lizard the prefab on the spawner gets destroied too and stops the spawning of new lizards. But not only in one spawner… the prefab is missing on them all. So I tried to comment the Destroy function on the Projectile.cs script, but seems like nothing changed… I also tried to remove the Instantiate as a child, to see if maybe it had worked again but unfortunatly it didn’t. So pls help me
This is the error i get:
https://gyazo.com/0aaa2ac7bd671f98eba6e745c0dde7ed
Hope i was clear on the message.
Byeeee