"...has no receiver! Are you missing a component?"

I resolved the issues by disabling the default Animator of Enemy\Zombie1 at Hierarchy:

Unity - Disable the Zombie original Animator

At Hierarchy, \Enemy\Zombie1 where \Enemy already had the Animator Controller set to Enemy and Avatar set to “Zombie1Avatar”, I just removed the Animator Controller under \Enemy\Zombie1.

For better referencing, here is the lecture screen:

Hopes, this help.