Hi, my name is Syd, I live in London and am hoping to develop VR games in the (hopefully) not too distant future. As a Linux fanatic who doesn’t have a Windows PC or Mac, I was a little worried when signing up to this course that I’d have to use Windows or MacOS, but so far I’ve been able to follow everything using Linux (Ubuntu 16.04). Here are the steps in get up and running on Linux in case anyone else is interested:
- sudo apt install clang
- sudo apt install codelite
- Link your github account with Unreal.
- Download UE4 (I recently downloaded 4.13.0 - works well with Ubuntu 16.04).
- Unzip (or untar) the UE4 download.
- cd UnrealEngine-4.13.0-release (<-- will be different if you downloaded a different version).
- .Setup.sh
- .GenerateProjectFiles.sh
- make UE4Editor UE4Game UnrealPak CrashReportClient ShaderCompileWorker UnrealLightmass
That’s basically it! The binaries for Linux will be created in UnrealEngine-4.13.0-release/Engine/Binaries/Linux (again, may differ depending on what version of UE4 you downloaded). You can start the UE4 editor by double clicking ‘ue4editor’ in that directory.