I have a 144hz monitor, and the first person controller is very choppy and unpleasant when running at the full 144 FPS. Reducing my refresh rate to 120hz has it run buttery smooth so I thought the issue was caused by the frame rate not being divisible by the physics tick rate, but upping the tick rate to 144 or 72 made the problem only partially go away. It’s not nearly as bad, but there is still some subtle, consistent jitter that didn’t go away even when I removed the camera interpolation or when I used lawnjelly’s smoothing addon to handle smoothing on the camera node instead.
Has anyone else had a similar experience, and does anyone have any advice for gracefully handling 144hz and other less common refresh rates?