Hair Curves - End of Section

Full progress can be seen by visiting my Repo

Playing with curves is fun. Reminds me of the days when I had to convert .jpg files to scalable vector files so they could be reprinted at various sizes. I had to set down my 1 hour rule on this as I know, just like ears and hands, I would not be happy with what I get and will spend days working on it. I’ll let what I have done sit for a while and then come back and add more and modify what is there. I did notice that there is a bald spot on top. Guess that could be fixed with more judicious laying out of the hair curves, or is that going to be taken care of with the texturing?

As we are breaking into the UV Mapping and Texturing lessons next, I went again and removed all my previous shading. That was there to help me see mesh overlaps. We are not modifying those now so it is back to basic materials.

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Guess I will have to get back to it too as there is new content to do!

Good hair progress.

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