When I spawn a new defender, the “gun” position does not stay attached to the defender. I remains where it was originally located when I designed the first defender, so all projectiles shoots from there from all new instantiated defenders. Have reviewed the videos three times now and can still not get it to stick with the defender. Any ides ?
And found the problem. Had an initial animation attached to the prefab with X/Y positions and then changed to do the animation in code. Removed the animation properties and all works perfect now
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