When I instantiate a new Cactus that works fine, but all the Zucchini projectiles come from the original cactus. My code matches Rick’s example, but I am using Unity 2019v17, so maybe a difference in Unity versions causes the behavior difference. With each Cactus I spawn I get more Zucchini’s but only from the original position.
How can I get this to fire from the position of the new Cactus?