Just a note
I notice that around the 5:37 mark, the grid size was updated but I don’t think it was mentioned.
This cause a small issue in my project where in the exploring neighbors video, my grid size was still set to 0, 0 and when I ran the game, the color changes to represent isPath, isExplored, etc would not show.
It was only after I updated the grid size to reflect the total size I was using in my project, did the color changes appear.
I also needed to move my Environment object so that the bottom left tile was set to 0, 0