Greetings from Hong Kong

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour
{

int max = 1000;
int min = 1;
int guess = 500;

// Start is called before the first frame update
void Start()
{
    Debug.Log("大家好,歡迎來到Number Wizard.");
    Debug.Log("Please pick a number...");
    Debug.Log("The highest number you can pick is: "+ max);
    Debug.Log("The lowest number you can pick is: " + min);
    Debug.Log("Tell me if your number is higher or lower than "+ guess);
    Debug.Log("Push Up = higher, Push Down = lower, Push Enter = Correct");
    max = max + 1;
}

// Update is called once per frame
void Update()
{
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        Debug.Log("Your number is higher than "+ guess +".");
        min = guess;
        guess = (max + min) / 2;
        Debug.Log("Tell me if your number is higher or lower than " + guess);
    }
    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        Debug.Log("Your number is lower than " + guess + ".");
        max = guess;
        guess = (max + min) / 2;
        Debug.Log("Tell me if your number is higher or lower than " + guess);
    }
    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("You hit enter.");
    }

}

}

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